Beta testers needed for Google Daydream

Hello guys, the first build of The Cooking Game VR for Google Daydream is now ready for testing.

Users who sign up for beta testing of the game will gain complimentary access to The Cooking Game VR on Daydream with retail value of more than $5.

To sign up, please direct message us your gmail address with your phone model either via.






Dear fans,

We would like to take this opportunities to recruit beta testers for our upcoming game “The Cooking Game VR” on Oculus Go.

The Cooking Game VR is already available RIFT, will soon be available on Oculus Go.  Here is the trailer of the game.

Users who sign up for beta testing of the game will gain complimentary access to The Cooking Game VR on Oculus Go, with retail value of more than $5.

How to sign up
Please join our Discord channel below: and DM me your Oculus email address

We are happy to announce that early beta version of The Cooking Game VR is now available on Oculus Go. For those of you who have already joined our Discord channel and DM me your email address, you should have received an invitation email from Oculus and my reply on Discord.

Since this is the super early “beta” version of The Cooking Game VR,
here are a few known issues that you should expect:

1. Multiplayer feature is not working yet (should work fine in the next build)

2. Tutorial frames don’t fit well/look cropped

3. Game play balance might be a little off

4. In-game sound/sfx not working

What do we need from you?
Please feel free to share this on our Discord Channel #beta-channel-access
 1. Since the game play balance is not well configured, we would like to know from your playing experience

  • How far/many missions were you able to proceed?
  • Which mission did you find that difficulty starts to ramp up?
  • Overall, how do you like the mission difficulty to be? Easier? Harder? or No change required

    2. Any new bugs you have discovered?3. Your feedback regarding the game play mechanism, controls etc.

There is a maximum allocation of only 100 users for beta channel (set by Oculus). We have been receiving overwhelming responses from Oculus GO community. If we don’t hear any feedback from you within 7 days, we might have to offer your slot to another tester. Thank you for your understanding!

HOW TO: A practical guide to marketing your indie game



1. The 4 Ps of marketing for indie game developers.

2. How to price your indie game for maximum conversion

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4. How to approach influencers to market your game

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… and many more.


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Hell’s Kitchen Update is now live on Oculus RIFT store!

Hello guys,
After weeks of testing, troubleshooting, polishing etc, Hell’s Kitchen update is now made available for everyone on Oculus RIFT platform.

Here is a list of updates we added:
– Food items left too long in the cooking pans will cause kitchen fire
– Waitress will leave the kitchen area when kitchen fire occurs
– New item – “Fire extinguisher” is provided to put out the kitchen fire
– Fridge doors now auto close when opened {with a bit of “Surprise”}
– Empty plates are now breakable if slammed or thrown
– New item – “Brush” is provided to clean up the kitchen mess
– Waitress and customers will react if you throw items towards them (NOT advisableparental supervision is advised + It’s RUDE to do so)

We will upload the same update to Steam platform in the next 24 hours.

Stay tuned!


Full Multiplayer Features in Development + Pledge of Support

Current Multiplayer Feature

 Current MP is quite limited in a way that players have to be available at the MP lobby at the same time in “Looking for Player” mode for matchmaking to pair 2 of them. The duel match will then take place, with pre-set mission goal that any of the 2 players have decided.

Full Multiplayer Features in Development


1.1. There will be a list of online players (regardless if they are playing normal campaign/hanging out at MP lobby) whom player can challenge/invite for a duel.
The challenger will get to decide what mission/goal of the match.
People can set themselves to appear offline or set themselves to auto accept challenges. When you get a challenge/invite, you will see a message, along with a notification panel. Point and press the buttons to either accept or reject the invitation.
1.2. The list of online players appearing in LOBBY can be sorted by “Chef Rank”
Each player has his/her own chef rank, determined by numbers of matches, stats of win/lose etc.
In short, the more you play MP and win, the higher your chef rank will be.


In this room, you will get to see a list of matches that are currently on-going and who is playing them.
There will be a new button called “SPECTATE” that allows you to watch the currently on-going matches.

Here you will see your past previously played matches, along with challenger/host names, dates, scores & mission goal.

We plan to allow players to set their favorite costumes for in-game CHEF, WAITRESS, include but are not limited to “attires”, “chef hat” , “gender selection” and “colour”.

Each winner of duel match will not only increase his/her “Chef Rank”, but also earn “stars”- a virtual currency that can be used to purchase “customisable avatars” items found in AVATARS SHOP
Similar to “kitchen upgrade”, it will be a place for player to purchase additional items to enhance/improve the appearance of in-game CHEF/WAITRESS.Please do support our studio for us to continue improve the game.We are only a small indie game studio that needs every bit of your support to keep operating.
By making a purchase, streaming a video, or spreading the word, however modest, you will be helping to support our game(s) in a big way. We value and appreciate every bit of help that comes our way.

Thank you!