Full Multiplayer Features in Development + Pledge of Support

Current Multiplayer Feature

 Current MP is quite limited in a way that players have to be available at the MP lobby at the same time in “Looking for Player” mode for matchmaking to pair 2 of them. The duel match will then take place, with pre-set mission goal that any of the 2 players have decided.

Full Multiplayer Features in Development


1.1. There will be a list of online players (regardless if they are playing normal campaign/hanging out at MP lobby) whom player can challenge/invite for a duel.
The challenger will get to decide what mission/goal of the match.
People can set themselves to appear offline or set themselves to auto accept challenges. When you get a challenge/invite, you will see a message, along with a notification panel. Point and press the buttons to either accept or reject the invitation.
1.2. The list of online players appearing in LOBBY can be sorted by “Chef Rank”
Each player has his/her own chef rank, determined by numbers of matches, stats of win/lose etc.
In short, the more you play MP and win, the higher your chef rank will be.


In this room, you will get to see a list of matches that are currently on-going and who is playing them.
There will be a new button called “SPECTATE” that allows you to watch the currently on-going matches.

Here you will see your past previously played matches, along with challenger/host names, dates, scores & mission goal.

We plan to allow players to set their favorite costumes for in-game CHEF, WAITRESS, include but are not limited to “attires”, “chef hat” , “gender selection” and “colour”.

Each winner of duel match will not only increase his/her “Chef Rank”, but also earn “stars”- a virtual currency that can be used to purchase “customisable avatars” items found in AVATARS SHOP
Similar to “kitchen upgrade”, it will be a place for player to purchase additional items to enhance/improve the appearance of in-game CHEF/WAITRESS.Please do support our studio for us to continue improve the game.We are only a small indie game studio that needs every bit of your support to keep operating.
By making a purchase, streaming a video, or spreading the word, however modest, you will be helping to support our game(s) in a big way. We value and appreciate every bit of help that comes our way.

Thank you!

BETA Testers wanted!!

Hi guys, we would like to take this chance to recruit beta testers for our Early Access game “The Cooking Game VR” for feedback on fixing a few stubborn bugs and participating in our PvP multi player feature in the very near future.
You can find out more about our game here:

As a token of appreciation for your effort and time, you will get to keep the game (worth $19.99) FREE and unlimited lifetime updates at NO COST.

If you are interested, please email us at playspiritgames (at) gmail (dot) com or use the support form on http://thecookinggamevr.com/support/ to provide:

  • Your email address  (used for Oculus account)
  •  2 screenshots of your PC configuration below:
    General system summary: http://prntscr.com/i70xxs
    Display: http://prntscr.com/i70y8k
    *This will help us in locating a few stubborn bugs that happened to users with specific PC config.

Please rest assured that your privacy is taken seriously and information provided will not be shared with 3rd party.

Please understand also that we can only accept limited numbers of beta testers.

Thank you!

Bug fixes on the way….

Hi guys,

We have discovered some bugs with the Cooking Game VR from feedback and Youtube videos of the players.

So far we have gathered these following bugs:

1. it’s very challenging for player to put 3rd item onto the tray. Throwing the 3rd item on a tray (especially on Tray #1 and #4) sometime works, sometime doesn’t.

2.  Sometime putting item tray #1 is difficult. The item will go onto tray #2 if player doesn’t try hard enough

3. Burger/hotdog ingredients are having difficult time stacking onto the plate, especially when players are getting nervous, racing against time to complete the mission.

4. Plates and mustard bottle sometimes are hopping/bouncing on the table, especially when it’s placed too close to the oven top.

5. Taking sausage/burger meat out from the pan with plate will result in the subsequent cooking not working – see Rowdyguy video

6. Slam-dunking the ready dish onto the tray will make the dish disappear

Many thanks to RowdyGuy and Game Hard 4.0 for pointing these out in the video.

Feel free to offer us your feedback/suggestion in the comment field below.

Stay tuned!




Oculus store launch + Early Access Roadmap

We are proud to announce that The Cooking Game VR will be launched in Oculus Rift Store today at 10:00AM PT.

The game will be launched as “Early Access” with plenty of features coming soon.

Here’s an overview of our Early Access roadmap

Multiplayer game play will be a real time player vs player mode.

When a player enters a multiplayer mode, the server will automatically find and pair the closest online player, according to existing player’s location.

Both players will be waiting at “lobby” before proceeding to the game.Once accepting the challenge, both player will then enter a “match”.
The player will be playing as “rival chef” against another, competing to out serve customers.

Time line of next update: 4-6 weeks from now.

New restaurant
The choices are sushi, Chinese (wok stir frying), or Mexican restaurant or whatever.

Similarly there will be also both single player (30 missions) and multi-player mode in the new restaurant.

Time line of this update: 3-4 months from now

Stay tuned and we will be updating this blog soon with progress.